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Traits, synergies and breakpoints

Explore MultiVerse Tactics origin and class traits, their activation breakpoints, current effects and the fighters who contribute to each synergy.

Count distinct contributing fighters toward a trait’s breakpoints. Copies and star levels serve a different purpose from recruiting another trait member. Emblems and specific augment rules can also change a crew’s trait setup; check the live inspector for your actual board.

Saiyan

origin · breakpoints 2 / 4 / 6

Zenkai: +0.3% / 0.6% / 0.9% attack and attack speed for every 1% of missing HP (up to +35%).

Fighters: Kid Goku · Raditz · Bardock · Vegeta · Goku · SSG Goku · Vegeta (SSGSS) · Vegito · Broly · Gogeta.

Half-Saiyan

origin · breakpoints 2 / 3

Latent Potential: the first time a Half-Saiyan falls below 45% HP, its hidden power bursts out: a shield of 6% / 8% of its max HP for 4 s, and its next Signature within 6 s gains 10% / 15% ability power. At 3, the first burst of the fight also shields every other Half-Saiyan for 5% of its max HP. Cell counts too: created using the DNA of Goku and Vegeta, he inherits Saiyan power and latent potential through his hybrid genetics.

Fighters: Future Trunks · Gotenks · Cell · SSJ2 Gohan.

Earthling

origin · breakpoints 2 / 4 / 6

Abilities need 30% / 45% / 60% less mana. An Earthling who is also a Blaster gets 50% of that cut. From 4 Earthlings, an Earthling's first Signature of a fight (not a Blaster's) gives 5 mana to the ally with the least of it (not a Blaster or an Android), up to 2 times a fight for the team.

Fighters: Krillin · Master Roshi · Yamcha · Chi-Chi · Tien Shinhan · Future Trunks · Gotenks · Goku · SSJ2 Gohan.

Android

origin · breakpoints 2 / 3

Immune to mana drain and gain mana on a fixed clock. Take 15% / 25% less damage.

Fighters: Android 17 · Franky · Android 16 · Android 18 · Cell.

Namekian

origin · breakpoints 1 / 2

Regenerate 2.08% / 11.67% of missing HP every second.

Fighters: Dende · Piccolo · Cell.

Tyrant

origin · breakpoints 2 / 4

Attacks deal +40 / 70 true damage to enemies below 50% HP (more at higher stars).

Fighters: Raditz · Bardock · Vegeta · Akainu · Frieza · Kid Buu · Goku Black · Kaido · Marshall D. Teach.

God

origin · breakpoints 1 / 2

Divine Domain: Gods take 15% less damage from everything, and every cast or Awakening grants Divine Favor: +10% / 9% attack and ability power a stack. Alone, a God also ignores 20% of enemy armor and resist; two Gods share their Favor and shield the allies beside them for 25% of their max HP as the fight starts.

Fighters: Vados · Beerus · Whis.

Will of the D.

origin · breakpoints 2 / 4 / 5

The first time they would fall, they enter stasis for 0.8 s, shed crowd control and debuffs, and heal 10% / 25% / 35% max HP.

Fighters: Jewelry Bonney · Nefertari Vivi · Portgas D. Ace · Trafalgar Law · Kozuki Oden · Monkey D. Garp · Yamato · Gol D. Roger · Marshall D. Teach · Monkey D. Luffy.

Straw Hat

origin · breakpoints 3 / 5 / 7

When a Straw Hat falls, every surviving ally heals 8% / 10% / 12% and gains +8% / 12% / 15% attack speed.

Fighters: Nami · Tony Tony Chopper · Usopp · Brook · Franky · Jinbe · Nico Robin · Sanji · Roronoa Zoro · Monkey D. Luffy.

Marine

origin · breakpoints 2 / 4 / 6

Your whole team executes enemies below 10% / 20% / 30% HP. At 4 and 6, Marines' own attacks and abilities deal +8% / 12% damage to enemies above that line.

Fighters: Helmeppo · Koby · Smoker · Tashigi · Akainu · Monkey D. Garp.

Emperor

origin · breakpoints 1 / 2 / 4

Enemies within 2 / 4 hexes of an Emperor (the whole board at 4) lose 15% / 25% / 40% attack speed.

Fighters: Buggy · Boa Hancock · Enel · Frieza · Gol D. Roger · Kaido · Marshall D. Teach · Monkey D. Luffy · Shanks · Whitebeard.

Warlord

origin · breakpoints 2 / 4

+3% / 6% HP and ability power for every round won this game (up to 10 wins), and every round won pays +0 / 1 gold.

Fighters: Buggy · Gecko Moria · Crocodile · Boa Hancock · Doflamingo · Dracule Mihawk · Vegeta (SSGSS).

Brawler

class · breakpoints 2 / 4 / 6 / 8

The team gains +100 / 200 / 350 / 500 max HP. Brawlers gain double.

Fighters: Bepo · Raditz · Tony Tony Chopper · Yamcha · Android 17 · Smoker · Tien Shinhan · Vegeta · Android 16 · Goku · Monkey D. Garp · Vegito · Broly · Kaido · Monkey D. Luffy · Whitebeard.

Blaster

class · breakpoints 2 / 4 / 6

Abilities can crit (+25% / 40% / 60% chance) and each cast grants +15% / 25% / 40% ability power.

Fighters: Krillin · Nami · Usopp · Bardock · Crocodile · Franky · Jewelry Bonney · Boa Hancock · Enel · Gotenks · Portgas D. Ace · Akainu · Cell · Doflamingo · Frieza · SSJ2 Gohan · Vegeta (SSGSS) · Vegito · Beerus · Gogeta.

Swordsman

class · breakpoints 2 / 4 / 6

Attacks have a 25% / 45% / 100% chance to cleave for 60% and shred 15 armor.

Fighters: Helmeppo · Brook · Tashigi · Future Trunks · Trafalgar Law · Dracule Mihawk · Kozuki Oden · Roronoa Zoro · Yamato · Goku Black · Gol D. Roger · Shanks.

Assassin

class · breakpoints 2 / 4

Leap straight across to the enemy's back line as combat starts (untargetable in the air). +40% / 60% crit chance and crit damage.

Fighters: Buggy · Yamcha · Nefertari Vivi · Hit · Sanji · Kid Buu · Rob Lucci · Goku Black.

Mystic

class · breakpoints 2 / 4 / 6

The team gains +40 / 70 / 110 magic resist. At 6 it also starts with a shield of 20% max HP and shrugs off crowd control for the first 6 s of a fight.

Fighters: Gecko Moria · Master Roshi · Nami · Brook · Vados · Enel · Nico Robin · Piccolo · SSG Goku · Beerus · Marshall D. Teach.

Protector

class · breakpoints 2 / 4 / 6

Casting an ability grants a shield of 7% / 13% / 15% max HP.

Fighters: Koby · Android 17 · Chi-Chi · Dende · Smoker · Vados · Android 16 · Jinbe · Majin Buu · Piccolo · SSJ2 Gohan.

Medic

class · breakpoints 2 / 4

Every 6 s of combat your team sends one healing pulse to its 1 / 2 most injured allies (the lowest share of health): each heals 8% / 16% of its missing HP. One pulse a team, however many Medics, and a fallen Medic still counts.

Fighters: Tony Tony Chopper · Dende · Majin Buu · Trafalgar Law · Whis.

Rushdown

class · breakpoints 2 / 4

Every basic attack that lands gives a Rushdown fighter +5% / 7% attack speed, up to 6 / 8 stacks. The stacks fall away after 4 s without one landing.

Fighters: Bepo · Kid Goku · Chi-Chi · Android 18 · Sanji · Yamato · Jiren.

Martial Artist

class · breakpoints 2 / 4 / 6

12% / 20% / 32% dodge, and a counter-attack for 60% on every dodge.

Fighters: Bepo · Koby · Krillin · Master Roshi · Tien Shinhan · Android 18 · Hit · Jinbe · Goku · Monkey D. Garp · Rob Lucci · SSG Goku · Vegeta (SSGSS) · Gogeta · Jiren · Whis.

Conqueror

class · breakpoints 2 / 4

Every 6 s a pulse stuns adjacent enemies for 1.2 / 2 s and shreds 30 / 60 armor and resist.

Fighters: Hit · Majin Buu · Doflamingo · Kid Buu · Kozuki Oden · Roronoa Zoro · Broly · Jiren · Kaido · Shanks · Whitebeard.